During the course of this project, I mainly work on the construct 2 hard coding side. I came up with game mechanics, the foundation of the game and formulas ranging from tower stats to enemy scaling. I also worked on some simple sprites such as projectiles and animations. For bug testing and general game balancing, I decided that since I know the math behind the scenes, I am not to be trusted for these topics thus I let my team mates try to play the game and then apply the balancing based on their feedback.